aoe2-rms-test

Build status: ok passing tests valid license

Authors
Documentation
Tags
License
Last updatedSunday, August 17th, 2025 9:54:58pm (UTC)
Ring2
ConflictsNone
Dependencies
Most recent build results
Version Exceptions
VersionSourceChecksum
defaulthttps://github.com/Erbenos/aoe2-rms.git?path=aoe2-rms-test#74531a374531a395e833e6fc21682f2e244715615a0e1d3
Last checkedMonday, August 18th, 2025 5:59:30pm (UTC)
Last editedSunday, August 17th, 2025 9:54:58pm (UTC)
Date addedSunday, August 17th, 2025 2:48:39pm (UTC)
Modules
  • tests/aoe2-rms/specs/syntax/attributes/avoid-actor-area/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/base-elevation/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/direct-placement/01.rkt
  • tests/aoe2-rms/specs/syntax/sections/terrain-generation/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/number-of-tiles/02.rkt
  • tests/aoe2-rms/specs/syntax/attributes/force-nomad-treaty/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/spacing-to-specific-terrain/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/group-placement-radius/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/base-layer/02.rkt
  • tests/aoe2-rms/specs/syntax/attributes/require-path/01.rkt
  • tests/aoe2-rms/specs/syntax/blocks/create-object/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/enable-tile-shuffling/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/cliff-type/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/generate-for-first-land-only/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/replace-terrain/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-scale-by-groups/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-building-capturable/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/ignore-terrain-restriction/01.rkt
  • tests/aoe2-rms/specs/syntax/sections/land-generation/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/grouped-by-team/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/avoid-forest-zone/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/terrain-state/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/number-of-groups/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/place-on-specific-land-id/01.rkt
  • tests/aoe2-rms/specs/syntax/sections/connection-generation/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/spacing/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-avoid-player-start-areas/01.rkt
  • tests/aoe2-rms/specs/syntax/blocks/create-connect-teams-lands/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/guard-state/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/base-terrain/01.rkt
  • tests/aoe2-rms/specs/syntax/blocks/create-connect-same-land-zones/02.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-flat-terrain-only/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/ai-info-map-type/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-tight-coupling/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/base-layer/03.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-place-for-every-player/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/weather-type/01.rkt
  • tests/aoe2-rms/specs/syntax/sections/objects-generation/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/find-closest/01.rkt
  • tests/aoe2-rms/specs/syntax/blocks/create-land/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-circular-base/01.rkt
  • tests/aoe2-rms/specs/composition/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/generate-mode/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-gaia-civilization/01.rkt
  • tests/aoe2-rms/specs/syntax/blocks/create-elevation/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/find-closest-to-map-edge/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/max-distance-to-other-zones/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/left-border/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/actor-area/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/number-of-tiles/01.rkt
  • tests/aoe2-rms/specs/syntax/sections/player-setup/01.rkt
  • tests/aoe2-rms/specs/syntax/blocks/create-connect-land-zones/02.rkt
  • tests/aoe2-rms/main.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-gaia-unconvertible/01.rkt
  • tests/aoe2-rms/specs/syntax/sections/elevation-generation/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/height-limits/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/accumulate-connections/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/resource-delta/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/number-of-tiles/03.rkt
  • tests/aoe2-rms/specs/syntax/attributes/effect-amount/02.rkt
  • tests/aoe2-rms/specs/syntax/attributes/layer-to-place-on/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/find-closest-to-map-center/01.rkt
  • tests/aoe2-rms/specs/syntax/blocks/create-object-group/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/water-definition/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-scale-by-size/02.rkt
  • tests/aoe2-rms/specs/syntax/blocks/create-player-lands/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/terrain-size/01.rkt
  • tests/aoe2-rms/specs/syntax/raw/raw/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/number-of-clumps/02.rkt
  • tests/aoe2-rms/specs/syntax/attributes/terrain-mask/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/effect-amount/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/min-placement-distance/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-scale-by-size/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/override-map-size/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/right-border/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/terrain-mask/02.rkt
  • tests/aoe2-rms/specs/syntax/attributes/min-connected-tiles/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/land-id/01.rkt
  • tests/aoe2-rms/specs/syntax/blocks/create-connect-all-players-land/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/avoid-other-land-zones/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/border-fuzziness/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-scale-by-groups/02.rkt
  • tests/aoe2-rms/specs/syntax/blocks/create-terrain/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/min-distance-cliffs/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/spacing-to-other-terrain-types/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/base-terrain/02.rkt
  • tests/aoe2-rms/specs/syntax/attributes/min-terrain-distance/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/min-length-of-cliff/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/number-of-objects/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/enable-waves/01.rkt
  • tests/aoe2-rms/specs/syntax/conditionals/%define/01.rkt
  • tests/aoe2-rms/specs/syntax/blocks/create-connect-all-lands/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/guard-state/03.rkt
  • tests/aoe2-rms/specs/syntax/attributes/color-correction/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/base-size/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/terrain-to-place-on/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/other-zone-avoidance-distance/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/circle-radius/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/create-actor-area/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/make-indestructible/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-loose-coupling/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/default-terrain-replacement/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/actor-area-to-place-in/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/force-placement/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/base-layer/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/min-number-of-cliffs/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/avoid-cliff-zone/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-facet/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/land-confirmity/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/random-placement/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/behavior-version/01.rkt
  • tests/aoe2-rms/specs/syntax/sections/cliff-generation/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-zone-randomly/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/max-distance-to-players/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/min-distance-group-placement/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/override-actor-radius-if-required/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/min-distance-to-players/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/cliff-curliness/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/terrain-type/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/effect-percent/01.rkt
  • tests/aoe2-rms/specs/composition/_common.rkt
  • tests/aoe2-rms/specs/syntax/attributes/place-on-forest-zone/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/assign-to-player/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/temp-min-distance-group-placement/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/max-number-of-cliffs/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/max-length-of-cliff/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/enable-balanced-elevation/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/clumping-factor/02.rkt
  • tests/aoe2-rms/specs/syntax/attributes/actor-area-radius/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/bottom-border/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/beach-terrain/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/number-of-clumps/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/land-percent/02.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-zone-by-team/01.rkt
  • tests/aoe2-rms/specs/syntax/blocks/create-connect-to-nonplayer-land/01.rkt
  • tests/aoe2-rms/specs/syntax/blocks/create-connect-same-land-zones/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/base-terrain/03.rkt
  • tests/aoe2-rms/specs/syntax/blocks/create-connect-land-zones/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-scaling-to-player-number/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/zone/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/top-border/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/land-percent/01.rkt
  • tests/aoe2-rms/specs/syntax/constants/const/02.rkt
  • tests/aoe2-rms/specs/syntax/attributes/second-object/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/default-terrain-replacement/02.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-scaling-to-map-size/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/guard-state/02.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-gaia-object-only/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/override-map-size/02.rkt
  • tests/aoe2-rms/specs/syntax/attributes/clumping-factor/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/add-object/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/set-circular-placement/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/assign-to/01.rkt
  • tests/aoe2-rms/specs/syntax/constants/const/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/nomad-resources/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/min-distance-to-map-edge/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/land-position/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/terrain-cost/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/avoid-all-actor-areas/01.rkt
  • tests/aoe2-rms/specs/syntax/attributes/group-variance/01.rkt